3D Character Artist | Real-Time Games Specialist
Hi, I’m Nathalia Curi — a passionate 3D Character Artist specialized in real-time game assets. Over a decade, I’ve been creating high-quality characters and creatures optimized for games, balancing artistic detail with technical efficiency. My strong foundation in anatomy, shape language, and storytelling helps bring immersive and believable characters to life.
I’ve contributed to games such as FC (ex-FIFA), Gears of War: E-Day, Warhammer Norsca(cinematics), Clash Mini, and Transformers, working with studios like EA Sports, Coalition - Microsoft, Iron Studios, Vetor Zero, and Zombie Studios. With a college degree in Digital Design and deep knowledge of real-time pipelines, I’m ready to elevate your project with quality character art that performs flawlessly in-game.